Textures.js: SVG Textures in All Shapes and Colors
The SVG format provides various options for realizing complex graphical content. Among other things, you can create textures and add them to shapes using the element. Especially when using simple and common textures, the effort marking them up via SVG is, compared to the result, unreasonably high. Hence, the JavaScript library Texture.js provides such textures that mostly consist of lines and dots for SVG elements. With only a few lines of JavaScript, you can apply different textures to each shape of an SVG. Textures.js is Based on D3.js Textures.js is based on the JavaScript library D3.js and must, therefore, be embedded along with D3.js in the HTML document. D3.js helps visualizing data of any type. You can choose HTML or SVG elements and design them to your needs. D3.js and Textures.js allow you to select single shapes within an SVG, and Texture.js eventually adds a pattern to them. Create an SVG and Add a Texture First, you need an SVG. After embedding it in the HTML document, you can design it (almost) entirely to your needs. Only the filling is defined by Textures.js later on. If you determine a filling, it won’t be overwritten by the texture. <svg width=”225″ […]
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