Useful Adobe Flash frameworks and graphical engines for developers
Are you an Adboe Flash developers? In this post you can find some really interesting Flash frameworks and graphical engines that help you develop quickly complex Rich Internet Application and Flash-based games. This list includes graphic UI elements, Flash and Flex components, a physical engine and an open source component to create isometric games with Flash.
Gaia Framework
Gaia is an open-source front-end Flash Framework for AS3 and AS2 designed to dramatically reduce development time. Gaia is targeted at anyone who develops Flash sites. It provides solutions to the challenges and repeated tasks we all face with front-end Flash site development, such as navigation, transitions, preloading, asset management, site structure and deep linking. It provides speed and flexibility in your workflow and a simple API that gives you access to its powerful features. For an example of Gaia-made website take a look at Inglorious Basterds Official Site.
Progression
Progression is a real powerful framework for Adobe Flash with focus on your creative work. You can just focus on user experience matter, how to transit, what dramatical effects you want to provide for your UI. Progression supports wide range of developing styles – from traditional timeline-based style to stylish class-based style. Progression packages all necessary functions of Web site development as component. You can develop web site using the component by drag & drop on the stage.
Yahoo! ASTRA
Yahoo! ASTRA, is an ActionScript Toolkit for Rich Internet Applications. It provides a collection of Flash and Flex components, code libraries, toolkits and utilities developed by Yahoo! for ActionScript developers.
ARP
ARP is an open source pattern-based Rich Internet Application framework for the Adobe Flash Platform. ARP currently supports Adobe Flash and Flex-based RIA development in AS 2 and AS 3 and is designed to be simple to use and lightweight.
JSwiff
The aim of the JSwiff project is to create an open source, pure Java framework for Macromedia Flash file creation and manipulation.
PushButton
The PushButton Engine is an Open Source, Flash game engine and framework that’s designed for a new generation of games. PushButton Engine makes it easy to bring together great existing libraries and components for building Flash games. Spend less time on code, more time on building fun games.
Fisix Engine
The Fisix Engine is a 2D verlet physics engine for Flash. It is written completely in AS3 in order to make use of flash player 9’s improved cpu capabilities. Although Flash is still slower than platforms such as c/c++, or java, which means that you most likely won’t be able to make the next Half-Life in flash, it doesn’t mean you can’t do really cool stuff with 2D particles, constraints, rigid bodies, etc. and make great looking games and simulations. Take a look at the demo here. The result is really awesome.
FFilmation
FFilmation is a really impressive, open source, Flash Engine to create isometric locations for Flash-based games.